Some examples of good design in everyday objects include chairs, doors, and light switches. Chairs are designed with affordances that provide support and allow for sitting. Doors often have flat panels that signify one should push to open. Light switches are typically arranged in a way that indicates which switch controls which light. These designs incorporate discoverability and understanding, two key features of good design.
How do designers improve their products to work around flaws in human logic? In The Design of Everyd...
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