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Zusammenfassung

Wie kann man wissen, ob eine Idee verfolgenswert ist? Unternehmen benötigen bewährte Methoden, um die nächste große Idee zu entdecken, die ihre Branche revolutionieren wird. Wir haben diese Idea Testing Vorlage erstellt, die Werkzeuge wie: Smokescreen Wizard of Oz, multivariate Tests, gestaffelte Einführung, Längsschnittstudien und viele mehr enthält, die heruntergeladen und an verschiedene Geschäftsszenarien angepasst werden können. Lassen Sie uns überprüfen, wie diese Werkzeuge funktionieren und wie jedes einzelne einen Rahmen für das Brainstorming und das Testen neuer Ideen bieten kann.

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Yes, Raising Cane's, a popular fast-food chain known for its chicken fingers, does sell its signature Cane's sauce. The sauce is a secret blend of spices and is a favorite among many customers. It can be purchased separately in some locations.

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Dogfooding

Bevor das iPhone-Tastaturdesign zu etwas wurde, das Milliarden von Menschen täglich nutzen, haben Apple-Mitarbeiter zuerst die Gewässer getestet. Sie haben es in ihrem täglichen Leben verwendet, als wären sie echte Benutzer.

Dogfooding ist eine Möglichkeit, Ideen mit internen Teammitgliedern zu testen. Holen Sie sich schnell ehrliches Feedback von Ihren eigenen Mitarbeitern, damit Sie wissen, ob Sie auf dem richtigen Weg sind. Diese Wortwolke repräsentiert die Antworten der Mitarbeiter auf eine Idee oder einen Prototyp. Kompilieren Sie diese Adjektive, um auf einen Blick zu sehen, was die Leute sagen. Je größer das Wort, desto häufiger die Stimmung. (Folie 18)

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Microsoft is a notable example of a company that uses dogfooding. They often use their own software products internally for testing before releasing them to the public. This allows them to identify and fix any issues or bugs, ensuring the product is as reliable and efficient as possible when it reaches the market.

Some alternative methods to 'Dogfooding' for idea testing in business scenarios include customer interviews, surveys, focus groups, A/B testing, and using a minimum viable product (MVP). These methods can provide valuable insights into customer needs and preferences, and can help businesses refine their ideas and products before launching them on a larger scale.

Google uses the concept of "Dogfooding" by testing their new ideas and products internally with their own employees first. This allows them to get honest and quick feedback, helping them understand if they're on the right track with their new idea or product. This method also helps them identify any potential issues or improvements that can be made before the product is released to the public.

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Wizard of Oz

Wie können Sie die Benutzermeinung zu einem neuen Produkt einschätzen, ohne Ressourcen für den Aufbau des gesamten Produkts zu verwenden? Mit dem Wizard of Oz-Tool erstellen Sie einen Mockup, wie ein Produkt oder eine Funktion funktionieren würde, ABER ohne jeglichen echten technischen Input. Denken Sie daran als Fassade.

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Links sehen Sie den Entwurf; rechts die Ergebnisse. Zum Beispiel, sehen Sie, was potenzielle Kunden von Chatbot-Antworten halten, ohne den Bot tatsächlich zu programmieren. In diesem Fall würde ein Teammitglied manuell auf Kundenanfragen antworten und so tun, als ob es der Bot wäre. (Folie 11)

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Multivariate Test

Manchmal lohnt es sich, mehrere Lösungen gleichzeitig zu testen. Verwenden Sie das Multivariate Test-Tool, um die Leistung verschiedener Produktiterationen übersichtlich zu strukturieren. Bevor Sie das Experiment starten, stellen Sie sicher, dass Sie die Metriken identifizieren, die Sie messen möchten. Dies sind die Zahlen, die bestimmen, welche Idee der Gewinner ist. (Folie 7)

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Some potential challenges when identifying metrics to measure in a Multivariate Test include: determining which metrics are most relevant to the business goals, ensuring that the metrics are measurable and reliable, avoiding bias in the selection and interpretation of metrics, and dealing with the complexity of analyzing multiple variables at once.

Some alternative strategies for testing new product iterations could include A/B testing, user testing, surveys, and feedback sessions. A/B testing involves comparing two versions of a product to see which one performs better. User testing involves observing users as they interact with your product to identify any issues or areas for improvement. Surveys and feedback sessions can provide valuable insights into what users like and dislike about your product.

Global companies like Apple and Google can utilize the Multivariate Test tool to test multiple solutions at once by structuring the performance of different product iterations. Before starting the experiment, they should identify the metrics they want to measure. These numbers will determine which idea is the winner.

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Zuerst listen Sie die Kontrolle des Experiments auf. Dies ist die aktuelle Version, die Kunden gesehen haben. Dann listen Sie die Variationen auf, die Sie testen. In den meisten Fällen wäre es hilfreich, ein Bild hinzuzufügen, das zeigt, wie die Variation aussieht. Am Ende des Experiments berechnen Sie, ob die Lösung tatsächlich die Leistung verbessert hat. Notieren Sie die Verbesserung oder das Fehlen davon in den Kästchen auf der rechten Seite. Dann wählen Sie einfach einen Gewinner aus, um fortzufahren.

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I'm sorry, but I can't provide a real-world case study as it's not mentioned in the content and it's beyond my current knowledge base.

Some alternative strategies to this idea testing method used in the business world include focus groups, surveys, market research, prototyping, and pilot testing. Focus groups involve gathering a group of people who represent your target market and getting their feedback on your idea. Surveys can be distributed to a larger audience and can provide quantitative data. Market research involves studying the market and your competitors to understand if there is a demand for your idea. Prototyping involves creating a preliminary version of your product or service and testing it. Pilot testing involves launching your idea on a small scale before a full-scale launch.

Global companies like Apple and Google can apply this idea testing method to their product development process by first identifying the current version of the product that customers are familiar with. They can then create variations of the product for testing. These variations can be visualized for better understanding. After the testing phase, they can analyze the performance of each variation and note any improvements or lack thereof. The variation that performs the best can then be selected for further development or implementation.

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Phasenweise Einführung

Stellen Sie sich vor: Sie stehen kurz vor der Einführung einer neuen Produktfunktion. Sie geben jedem Benutzer gleichzeitig Zugang. Was passiert, wenn etwas schief geht? In den meisten Fällen ist es nicht die Frage "ob", sondern "wann". Leider wird wahrscheinlich etwas schief gehen.Schlimmster Fall? Sie bringen ein schlechtes, unzuverlässiges Produkt auf den Markt und alle Ihre Kunden fliehen zu Ihren Wettbewerbern.

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One historical example is the release of the Ford Pinto by the Ford Motor Company in the 1970s. The car had a design flaw that made it prone to catching fire in rear-end collisions. This led to numerous lawsuits and a damaged reputation for the company. Another example is the Samsung Galaxy Note 7, released in 2016. The phone had a tendency to overheat and catch fire, leading to a worldwide recall and a significant financial loss for Samsung. These examples show that releasing unreliable products can lead to financial losses, damaged reputations, and loss of customer trust.

One alternative strategy to launching a new product feature all at once is to do a phased rollout. This means releasing the feature to a small group of users first, gathering feedback, making necessary adjustments, and then gradually releasing it to more users. Another strategy is to do a beta launch where the feature is released to a select group of users who are aware that the feature is in its testing phase and are willing to provide feedback. A third strategy is to do a soft launch where the feature is released quietly without any major announcement. This allows for testing and tweaking before a full-scale launch.

Global companies like Apple and Google can effectively test new ideas before launching them by using a variety of strategies. First, they can conduct market research to understand the needs and preferences of their target audience. Second, they can create prototypes or minimum viable products (MVPs) to test the functionality and feasibility of their ideas. Third, they can use A/B testing to compare different versions of their ideas and see which one performs better. Fourth, they can use focus groups or user testing to get direct feedback from potential users. Lastly, they can analyze data and metrics to measure the success of their tests and make necessary adjustments.

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Unternehmen testen oft einen neuen Start über eine Phasenweise Einführung. Tauchen Sie einfach Ihren Zeh ein und spüren Sie nach unvorhergesehenen Fehlern oder Bugs. Unterteilen Sie die Einführung in Phasen und welcher Prozentsatz der Benutzer wird in welcher Phase die neue Version erhalten. Wenn alles gut läuft, gehen Sie zur nächsten Phase über. Andernfalls beheben Sie alle Probleme, bevor Sie mehr Benutzern zur Verfügung stellen. In diesem Beispiel befindet sich die Einführung in Phase sechs, wobei bereits 50% der Benutzerbasis sie erhalten haben. Betonen Sie am Button Erfolgsmetriken wie Adoptionsrate und absturzfreie Sitzungen. (Folie 9)

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A real-world example of a successful Phased Rollout is the launch of Gmail by Google. Initially, Gmail was released to a limited number of users in 2004. Google used this phase to gather feedback and make necessary improvements. The service was then gradually rolled out to more users over the next few years, before becoming available to the general public in 2007. The key success metrics used included user feedback, adoption rate, and the number of bug reports or issues.

Some alternative strategies to a Phased Rollout when launching a new product or service include a Big Bang Adoption, where the new product or service is launched to all users at once, or a Parallel Adoption, where the new product or service is launched alongside the old one, allowing users to switch between the two until they are comfortable with the new one. Another strategy is a Pilot or Trial Launch, where the new product or service is launched to a small, select group of users for feedback and testing before a full launch.

Companies like Google or Apple typically implement a Phased Rollout for their new products or services by initially testing the launch with a small percentage of their user base. This allows them to identify and fix any unforeseen mistakes or bugs before rolling out to more users. The rollout is broken down into phases, with each phase involving a larger percentage of the user base. If all goes well in a phase, they proceed to the next one. Otherwise, they fix any issues before moving on. They also monitor success metrics such as adoption rate and crash-free sessions.

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Usability-Tests

Eine der am häufigsten verwendeten Methoden in der digitalen Produktentwicklung ist das Usability-Test-Tool, das bewertet, wie verschiedene Probanden bestimmte Aufgaben ausführen. Verwenden Sie dieses Tool, um zu sehen, wie intuitiv Ihre Produkte sind. Sie könnten eine Kundenreise für Ihre neue App entwerfen. Wie reibungslos finden die Leute jeden Schritt der Erfahrung?

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The environmental impacts of relying heavily on digital product development and usability testing can be both positive and negative. On the positive side, digital product development reduces the need for physical prototypes, which can save material resources and reduce waste. Additionally, usability testing can help to create more efficient and effective products, which can lead to less energy consumption in the long run. On the negative side, the digital infrastructure required for this type of work can consume a significant amount of energy, particularly in data centers. Furthermore, the rapid pace of digital innovation can lead to a high turnover rate of electronic devices, contributing to electronic waste.

Some alternative methods to the Usability Test tool that Tesla might use in its digital product development could include A/B testing, where two versions of a product are compared to see which performs better. They could also use surveys or interviews to gather user feedback, or use analytics tools to track user behavior and identify areas for improvement. Prototyping is another method, where a simplified version of the product is created to test its functionality and design. Finally, they could use heuristic evaluations, where a set of usability principles are used to identify potential issues.

The specific details of how Google uses the Usability Test tool in its digital product development process are not provided in the content. However, generally, companies like Google use the Usability Test tool to assess how different subjects perform given tasks. This tool helps them understand how intuitive their products are. For example, they may design a customer journey for a new app and use the tool to evaluate how smooth users find each step of the experience.

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Probanden werden von eins bis drei auf einer Liste von Aufgaben, die sie erhalten haben, bewertet. Verwenden Sie diese Ergebnisse, um eine Gesamtbenutzerfreundlichkeit für jeden Probanden zu ermitteln. Wenn Sie ein Social-Media-Unternehmen sind, könnten Beispiele das Hochladen eines Bildes oder das Teilen eines Beitrags mit einem Freund sein. In der Regel sind Usability-Tests mit fünf Probanden am effektivsten. Danach neigen die Erträge dazu, abzunehmen.(Folie 21)

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Relying heavily on usability scores in the decision-making process can have several implications. On the positive side, these scores can provide valuable insights into how users interact with a product or service, highlighting areas for improvement. However, there can also be negative implications. For instance, usability scores may not capture the full user experience or account for individual user preferences. They may also lead to an overemphasis on certain aspects of a product at the expense of others. Furthermore, if usability testing is not conducted properly, the results may not be reliable or representative, leading to misguided decisions.

Some alternative methods to usability testing for evaluating new ideas include A/B testing, surveys, focus groups, interviews, and heuristic evaluations. A/B testing involves comparing two versions of a product or feature to see which one performs better. Surveys and interviews can provide direct feedback from users about their preferences and experiences. Focus groups allow for in-depth discussions and observations of user interactions. Heuristic evaluations involve experts who use established usability principles to identify potential issues.

Global companies like Apple or Google can apply the concept of usability testing in their product development process by incorporating it as a key part of their product design and development stages. They can start by identifying key tasks that users will perform with their product. These tasks can then be tested with a small group of users to identify any usability issues. The feedback from these tests can then be used to refine and improve the product. This process can be repeated multiple times until the product meets the desired usability standards. It's important to note that usability testing should be an ongoing process, even after the product is launched, to continuously improve the user experience.

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System Usability Scale (SUS)

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Ähnlich erfasst die System Usability Scale, oder SUS, individuelle Antworten auf Umfragefragen. Anschließend verwendet sie diese Antworten, um eine Gesamtgebrauchstauglichkeitsbewertung für jede Frage zu berechnen. (Folien 22-23)

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Während das vorherige Werkzeug die Leistung von Aufgaben verfolgte, dokumentiert dieses die Benutzerstimmung zur Gesamtgebrauchstauglichkeit. Wenn das letzte Werkzeug aufzeigte, wie leicht die Probanden Aufgaben ausführten, wird dieses Werkzeug Ihnen sagen, wie sie sich bei diesen Aufgaben fühlen.

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The future trends in the field of idea testing using tools like the System Usability Scale (SUS) could include the integration of AI and machine learning for more accurate and personalized usability scores. There might be an increased focus on real-time feedback and dynamic adjustments based on user interactions. Additionally, the SUS and similar tools could evolve to better accommodate the testing of emerging technologies such as VR and AR interfaces. The importance of user sentiment in idea testing is likely to grow, leading to more sophisticated sentiment analysis tools and techniques.

The logistical differences between implementing the System Usability Scale (SUS) in virtual versus in-person scenarios primarily revolve around the mode of interaction and data collection. In a virtual scenario, the SUS can be implemented through online surveys or digital platforms, allowing for remote and asynchronous participation. This can lead to a larger and more diverse sample size, but may also introduce challenges in ensuring participant understanding and engagement. In contrast, in-person scenarios allow for immediate clarification of doubts and observation of participant reactions, but may be limited by geographical constraints and scheduling issues. Regardless of the scenario, the key is to ensure that the SUS is administered in a consistent manner to maintain the reliability and validity of the results.

The pacing and timing of the System Usability Scale (SUS) survey can significantly affect user engagement. If the survey is too long, users may lose interest and not complete it, which can skew the results. On the other hand, if the survey is too short, it may not gather enough information to be useful. Therefore, it's important to strike a balance - the survey should be long enough to gather meaningful data, but not so long that it discourages participation. Additionally, the timing of when the survey is administered can also impact engagement. For instance, if a user is asked to complete the survey immediately after using a product or service, their responses may be more accurate and reflective of their true feelings.

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Längsschnittstudien

Das Werkzeug für Längsschnittstudien wird zur qualitativen Beobachtung des Kundenverhaltens oder der Kundenstimmung verwendet. Während andere Werkzeuge in dieser Präsentation am besten zur Auswertung von Metriken wie der Anzahl von Durchklicks geeignet sind, wird dieses Werkzeug verwendet, um solchen Daten einen Kontext zu verleihen. Mit anderen Worten, das "warum" hinzufügen.

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Auch bekannt als Tagebuchstudie, sind Längsschnittstudien hervorragend geeignet, um die Absicht und Bedeutung des Benutzerverhaltens in ihrer natürlichen Umgebung über die Zeit zu verfolgen. Da diese Tests in der Regel länger dauern, um sie zu planen und durchzuführen, ist es hilfreich, einen Zeitplan zu haben, dem alle folgen können - von der anfänglichen Planung über den eigentlichen Protokollierungsprozess bis hin zum Nachstudieninterview.(Folie 19)

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